Hey Blender peeps!
My name is Thomas Beck - some of you know me already from my Blender Developer Sneak Peek series on YouTube , from my tweets on twitter or from my Blender contributions as a Blender core dev (like the “wireframe” modifier, the “white balance” modifier for the VSE, “fonts preview” in the file browser editor, making operators work with multi object editing for 2.8, … ). I have more than 15 years of professional Blender experience as an artists, director and developer, founded a design, software development and training studio (Plasmasolutions), and I’m a father of a beautiful 2.5 year old son. Today however, I’m talking to you as an eBook author .
In the last 6 years I wrote 2 German Blender books, both super comprehensive, up-to-date and well received: the 1st book had 700 pages, was targeted at Blender 2.72 (not yet released at that time) with an Amazon rating of 4.4 / 5 , and the 2nd book 800 pages, targeted at 2.79 (also not released back then) with an Amazon rating of 4.8 / 5 .
Today, after 2 more years of translating, improving, refining and recreating countless pages and images, and based on the successful German predecessors, I’d like to present you my newest baby, a super in-depth, 917 A4 pages & 1200+ illustrations strong international version for Blender 2.79b - this time as an professionally type-set and laid out eBook: “Blender 2.7 - the comprehensive handbook”.
Have a look at https://plasmasolutions.de/the-comprehensive-handbook/?be=2 to get more info about the eBook, reading extracts, some first testimonials, an overview of all chapters and to understand why Blender 2.8 is covered in the appendix .
I wish that I can give you something with this book that I desperately missed when I started with Blender: a very comprehensive Blender guide that is not only showing you how Blender and its tools work both on the inside from a developer’s and at the surface from artist’s perspective, but also show you the real world origins of many areas that Blender touches - may it Rendering, Lighting, Animation and many more.
This post is meant to give you a heads up that the book is out there in the wild now (more specific since the first day of the amazing Blender Conference 2018) and give you the possibility to ask me anything in public that you have in mind before buying the book. On top, I’d like to have a platform for interacting with you - so I’ll use this forum for polls about further book topics.
If don’t like to share your thoughts with the world or if you’d like to ask me anything in private, write an e-mail to [email protected]. And if you already bought it (and massively improved your karma points by doing so - thanks so much ), I really can’t wait to read your feedback here or via !
Last but not least: Thank you so much for your support throughout my career. Blender and you as a community changed my life completely and I’m super grateful to be part of it .
Last last but not least: The sneak peeks will continue next week
Much love ,
Tom