I've made cycles light groups actually usable

I took a couple few weeks developed a method that separate the light group into four channels: diffuse, specular, transmission, and volume (e.g., diffuse_env, specular_env…) with one click. Seems never has been done before.

With my tools, you can really utilize the power of light group aovs, should give you quite enough freedom at compositing.

Blender Extension Url

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Also you can shuffle in nuke with one click, which is a must-have for light group aovs

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Very nice! :slight_smile:

Fine! Seems to be very useful! Great thanks Roland_Vyens

But I have a question:
1 What make the button “Renderfarm Prepare” please ?
What renderfarm or cloud farm ?
and
2 What the best format for the output :
OpenEXR standart or Multi-layer please ?