Jagged Edges In Smoke

I know there’s a simple solution to my problem, I just haven’t found it yet.


To the left there’s a cube. Centered, there’s a sphere. And on the right is the monkey.

All of these objects have strange jagged edges even though Anti-Aliasing is on and the smoke is hi-resolution. How can I prevent these weird edges?

Aha! Solved my own problem :wink: All I did was change the transparency of the smoke from Z Transparency to Raytrace :yes: