Jagged reflection edges

I just started using Blender, modeled a car and rendered it with Cycles.

Problem with the jagged reflection edges though my render settings are:

Render sampling: 512

Sub samples: 2

Max bounces total: 12

3 Area lights: Samples = 3; Max bounces = 1024

Mesh render subdivision = 4

Any help would be appreciated.

It looks like shade smooth is not enabled.

Thank you buddy. Yes, you are right, I didn’t shade smooth the mesh. Working good now :slight_smile: