This is my very first car. I hope you like it, guys.
A little bit of interior done too.
I tried some other shots but none were working well out. I finally decided to go for a studio setup. But I zuck at studio setup.
This is my very first car. I hope you like it, guys.
A little bit of interior done too.
I tried some other shots but none were working well out. I finally decided to go for a studio setup. But I zuck at studio setup.
Outdoor renders is more difficult because you need to work a lot for a efficient environement.
For studio lighting try to add light behind your car. Objective : to make a rim reflexion on your model.
However your model is very beautifull !
The other solution for outdoor render : use shadow catcher and make a render with only your car on transparent background. After, put your render in real photography.
Thank you! I tried Rim Light but it was creating a white cloud on the back window, so I removed it. Added it now with better background
I love the model - can see the hard work behind it…
And the presentation is cool.
I really enjoy the front lights
Just the tires look a bit off to me. (something about the shader)
Great work dude
Jarek D (DJ)
Thanks, Jarek D. Are you talking about the rubber part or the rim?
I ment the rubber. There seems to be a roughness map - propably procedural that is to obvious - seems too perfect for me.
But that’s just to find something to improve in an overall top notch work
keep blending
Jarek D (DJ)
Thanks! I corrected the roughness.
Incredible MODEL!
Thank you!
Updated. Final I suppose.
This version looks bad cause of the weird reflection on the front bumper:
looks good . a few more angles might be interesting.