I have been putting off learning how to use Cycles for a while now but I guess I got to start somewhere , so for this scene I am going to use Cycles finally and when texturing and material time comes I will need all the help I can get , as what usually is a walk in the park for me in blender render is a problem for me in Cycles since I never used it before .
The scene I am doing involves a dwarf on an outer territory post in contact with some kind of an enemy , I am not shooting for realistic look nor cartoonish but somewhere in between probably a fantasy theme .
I am using these images for inspiration .
Looking at the last image from the bottom I realized that I would be using more than just a theme since I like it a lot so I contacted the artist ( Diego Gisbert Llorens ) and his exact words were "Go for it! And show me the results. I´ll be a total b… if they are not good! " …lol talk about pressure .
My Blender time is limited for now , but ill post progress as I go on and I am hoping ill get help from you guys with Cycles when texturing time comes .
I like to start with Noses , somehow it works for me and it makes my life easier when modeling a face .
I attached it to a primitive basic head mesh made from a smooth subdivided cube and ill model the head from there , this nose is destined for greatness :evilgrin: , and here is what I have so far .