Jet Racing Game

Hello everyone, i am making a game SIMILAR to Star Wars Racer. It am not copying it and the concept is totally different.
However the shape of the vehicles are the same, with two engines and a small cockpit.
My question is this, I want it so my engines have all the force and the cockpit follows loosely. I have tried making the racer one object and rigging it so it animates in the turns, but that’s not the look I’m going for.
I need it so that the cockpit and the connection wires follow it nicely, and when it goes around the corner it swings a bit.
I don’t know if this is possible, but i was hoping to use suspension, like that you would use on a car rig, for my connection wires and have the cockpit set as rigid body. I don’t know what will work so any help would be much appreciated.
Thanks,
Coonerboy

You could try slow parenting the cockpit to an empty centered 'tween the engines…
You know, like this:

Attachments

example8.blend (136 KB)

Hey thanks, thats what im looking for. I will definitely perfect that.
Thanks again.