JiggleArmature is an easy way to create wiggle effects in blender, just enable jiggle bone on the bones you want to be jiggly. This addon is intended for adding quickly and automatically, secondary animations to your rigged characters or objects, you can save many time!
features:
- Quick setup of jiggle bones
- Constraints for stretch, volume and shape
- Test mode for real time preview of the simulation
- Animation baking
- Jiggle bone control (Experimental)
features added in this version:
- Copy jiggle bone properties to other bones
- Time sub-stepping
- Jiggle bone control (Experimental)
i also added some documentation
http://cheece.github.io/JiggleArmature/
of course this project is far from being finished, i want to add more features like collision detection
cheece