hello
I made a joker using Blender 3D.
sculpting modeling retopology texture material rigging animation render all i did.
“Rebuild subdivide,” version 2.9 of the blender, was very impressive.
With the addition of the “face set” function, I felt that masking in’Sculpt mode’ became very convenient.
I am very happy with the enhancement of the blender.
I was able to simulate hair using’Hair dynamics collision’ supported in 2.83.
MichaelColina
(The "Mr. Polygon Punisher" is your)
4
hello make some tutorial (or breakdown) of your rig, mainly the facial and other setups you made for the ik-fk bones, drivers, shape keys,et, and btw did you use cloth simulation for the clothes animation?