Hello. I’m learning how to use the grease pencil. I managed to create a simple caricature. Definitely going to recycle this for more experiments, because it took quite an effort.
Hi Juan, welcome to the forums!
Nice work there. Look forward to seeing your progress.
Hello. Thank you, I appreciate that!
It looks like it, there’s a lot more detail than I was expecting when I read “simple caricature”.
Thank you. The grease pencil is vector based, but the workflow is nothing like other programs, so I had to figure out how to solve basic stuff like gradient effects, in a way that I can use this knowledge later to take full advantage of Blender capabilities.
I guess a complex caricature would be for me something that looks like a painting.
Here I’m trying to achieve the gradient effect from classic Nintendo art. Had to use airbrush strokes masked from shapes I concealed by changed their tint to match the color of the thing underneath…Hopefully I’ll figure out a less cumbersome method.
In my limited experience (See: I googled it just now) with classic Nintendo Art, it looks like you’ve captured it pretty well. Their gradients are maybe a little more extended than yours, but again, my experience with Nintendo is limited.
That background though… It’s so yellow.
Yes, I kind of gave up trying to make the gradients look pretty on this attempt. Probably one more airbrush pass at a large size would have improve it.
This one has gradient materials. Very difficult to edit the gradients, it’s like a broken flying simulator. It would be great to have some type of graphic indication of where the gradient is applied when it doesn’t show inside a shape.
I discovered “viewport render animation”.