Looks cool! could be an awesome music visualization background
How I made the city buildings:
Mesh Plane Square β Subdivide β Delete only edges & faces β Select random delete β Select one vertex β Proportional editing falloff random β Move up β Select all β Move up β Extrude down (to below the floor) β View from top β Flatten base vertex using loop tool flatten (view) β Move base vertex to floor β Object convert to curve β Side panel Properties:Data:Geometry:Bevel edit depth, resolution to 0, select fill caps β Object convert to mesh β Select all vertex and merge by distance β And customize buildings
I featured you on BlenderNation, have a great weekend!
Thank you! Itβs great to hear that this work was featured on another page ![]()



