Just a quick question about water?

I just want to create a scenario where you’re pouring water into a cup.
How do I make the water react (collide) with the cup?
How do I make more water pour down?

I use the quick fluid scenario.
Do I have to do it all manually?


fluid simulator in the physics tab, make a container to the bounds of where the water can go,
assign cup mesh as collision in the physics tab, create an obect and assign it as a fluid,
hang it above your cup, and bake.
there’s fluid producers/generators too but haven’t tried them yet…

There is a tutorial on this very subject:http://www.blenderguru.com/videos/create-a-realistic-water-simulation/
Hpe this helps


Thanks a lot. I’m going to watch this video now.