Just wanted to confirm: light exclusion from volumetric still not possible?

Hi there,

Just wanted to make sure I’m not missing anything. I believe it is still not possible to exclude one or more lights from volumetrics (either volumetric with world or with a cube)?

Can someone confirm?

Does unchecking this not exclude it?


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Thank you, @JohnMalcolm1970

That works. I totally overlooked the visibility panel. It seems that only works in Cycles but glad to see there’s an option.

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