From mailing list of K-3D:
Gang:
Here’s a new alpha release with its bug fixes and
enhancements, thanks to the users and developers of
K-3D.
Special greetings to Wladyslaw and Manuel for all
their contributions.
A few scenes and animations are already in the
gallery, any nice or fun looking items are welcome.
Let’s go with the great new features:
-
Shift+click on a visibility or selection box in the
hierarchy toggles all the object’s children -
rotate, sphereize, scale, bulge, twist, slant and
taper tool now have an extended dialog to set the
transformation center -
Wladyslaw permitted bitmap change on the fly,
texture is now on by default (camera option), he also
fixed GPP which is now used as shader preprocessor:
every user will be able to use external shaders (there
are a few more shader links on K-3D web site) -
mirror tool now flips paths
-
channel cursor X value is now editable
-
pixel sample values (RIB rendering) are set to 3,
but stay at 1 for preview