Just a newer model testing for a cliff scene with landscape…
Or basically, just a character that I might use or not, just depends if I get sidetracked to something else beforehand…
Would have shown a render but for some reason, ??, even though the eyes are posed to the left, render places them dead back to their original position…
any ideas what might cause something like that…I have never had it happen before…
I did check if the timeline had been keyframed…
Thanks, but no, and I did check that to see if it was duplicated I temporarily hid the eyes, and nothing underneath…
I did just think of something though, I need to re-check the shape keys, and see if a driver is purpled out…perhaps the driver is corrupted/missing and it reverts back to default pose when rendered but not in render view…?? sounds unlikely but I have checked just about everything else…