Hey guys, so as you can see from the video when the particles spawn, they just stop dead in the air and fall. Is there anyway that I can simulate them falling, but with momentum of the direction they were going?
Particles: Velocity > Other: Object: 1
Particles will have same (equal) starting velocity as the Emitter.
PS:
You can also set it to more than 1 or define the starting velocity under Emitter Object (m/s).