I’m going to model a African girl character…
added some frezy hair, it’s very rough wip though…
just modeled the hands and feet…
Nice job, and good starting.
Try to not use triangular faces in the wiring, and use only rectangular faces.
The base of the nose between the eyes is a bit too large, even if it’s an african nose.
Good continuation.
patemb, thanks for your crits, I’ve eliminated most of the triangles in the will post some wires soon…
character modeling is finish
I’ve added shaders and colors to kenya girl, will add rigging aswell and start to make a beach jungle background
Pretty Good.
I think, the 2 collarbones ( named “clavicules” in french) are too low and must be at the shoulder-top level,
and must be slowly down-inclined in the center of the neck.
Take a look here ====>>>>
Take a look also for the base-top of the nose between the eyes ( too larger ).
good crits patemb I’ve made those corrections and I’m very please with the results, thanks a bunch… :yes:
Interestingly enough, the proper anatomical name for them in English is “clavicles,” even though they are commonly known as collarbones. I love that the French name is so similar.