My tribute to the original king of the monsters, Kong. The sculpting and retopology were all done in Blender and then baked in Substance Designer. I used 14 UDIMs and painted it all in Substance Painter. The eyes are from the Flipped Normals Eye Kit.
This was a fun project and a great learning experience. The hair was the biggest challenge as I’ve never done any grooms on this scale before. I hope to do some more monsters soon.
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