I started this work to test various aspects in an interior that need to be addressed such as modeling, materials and ambient light.

I started from the modeling and texturing of the furniture until you get to the plates, the glasses, cutlery and bottle.

I modeled everything except the stove top that I found modeled in web site of the manufacturer.

The intention is to get to produce food.

I performed the work in Bledner 2.69, render in Cycles and a bit of post in Gimp.