kitchen
I started this work to test various aspects in an interior that need to be addressed such as modeling, materials and ambient light.
I started from the modeling and texturing of the furniture until you get to the plates, the glasses, cutlery and bottle.
I modeled everything except the stove top that I found modeled in web site of the manufacturer.
The intention is to get to produce food.
I performed the work in Bledner 2.69, render in Cycles and a bit of post in Gimp.
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