Kodak Retina Reflex S

After i found this beautiful old Kodak camera of my grandfather, i knew i had to recreate it in 3D.
I wanted it to look as realistic as possible and having it besides me all the time as reference definetly helped with that a lot.
After modeling and UV unwrapping in Blender, i imported the mesh into Substance Painter and created all the necessary Textures like Metal, Leather and Lens writings. Back in Blender, i rendered the Camera in 2 different Lighting setups and did some post-processing in DaVinci Resolve.

Check out the full breakdown on my Artstation:
https://www.artstation.com/artwork/dyndrx





11 Likes

Looks really nice.

1 Like

I featured you on BlenderNation, have a great weekend!

2 Likes

Thank you! :grinning:

1 Like