La Maga

Hello everyone, this latest project is inspired by my dog, Maga. She is 11 years old, and I wanted to create a 3D model to be printed later, as a gesture of gratitude for all her love.

My main reference is a concept art piece by Lennart Stenzel (https://www.artstation.com/lenn_art). It’s not a perfect match to his concept art because I wanted to shape this character to be more according to what I believe Maga looks like.
Final render

In my latest projects, I’ve found a straightforward workflow that works best for me. First, I create the main shapes in Blender, followed by high-poly sculpting in ZBrush. The retopology phase is handled in Blender, and for the baking process (including normals, AO, and curvature maps), I turn to Marmoset. UV mapping is carried out in Blender, and I use Substance Painter for texturing. Finally, I render the finished result using Blender and Cycles.

More Renders

Sketchfab Link:

360 VIDEO

Substance


Zbrush

PICTURES OF HER :heart: :heart: :heart: :heart: :heart: :heart: :heart:



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I featured you on BlenderNation, have a great weekend!

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thank youuu @bartv . Happy new year :smiley:

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