This may look to you as just another gun (cannon in this case) render, but to me it’s a lot of complex modeling and texturing that I managed to overcome and master
If everything you do is a learning experiance than this would be my masterpiece. Been working on in since I started useing blender so it has alot of baddly modeled parts and un-useble textures that I no longer know why I put them in there in the first place
But still I wanned to share my work and brag how much i’ve learned
Wow that looks great! How did u get a hole on the side of the barrel and suppressor?
Two different tehniques. For the barrel I used a combination of stencil and opacity textures. And for the suppressor I used the boolean modifier.
Both sound awesome… and confusing…