Hey Blender fam!
I’ve been working on this scene for a while trying to get a good looking smoke sim for a burnout. This particular sim was made with embergen, and I added some extra detail with a noise texture. If you have some tips for this or something else about the render please leave a comment!
Here is the node setup for the smoke:
The (free!) Centenario model is from Jakub Przybolewski.