hey guys … im a noob to blender ( was a noob to 3ds b4 … but kinda liked blender more so switched over ) … not my first car model … but considerin the uders sucked BIG TIME … dis is my first “decent” looking car …
Im having trouble in a whole lot of places in the model … the air vent on the sideskirt looks like somebody used a shotgun on it … and i somehow cant get the flaps on the read where the roof meets the side ( the hole in the rearview image ) … i was hoping somebody could help me out …
xilemina : tanks and no i dint use set smooth … i modelled wid subsurf level 2 on … so its comin out pretty smooth as it is
cipix : i saw ur citroen man … and it is niceeeeee … really need some tips from you … i changed the order on the modifier stack as u said … i did the flaps but somehow it just doesnt look good … the side air vent i talked abt i hv removed … ill post images once i do dem again …
the whole ting is one mesh … excpet the rack tingy on the back … if u mean the hole in btwn the windshield and hood … dat i stll hv to model … i guess making it in parts does help … im using dat method on an Audi A6 im tryin to model … hopefully dat will come out better:)