Rendered with blender internal, OSA:16 no AO.
Wow thats looks pretty real. gj
yeah, good but you could use some better material settings and AO…
That’s some pretty nice rendering quality you’ve got there…
Wonder what it would look like with AO and reflections…
I modeled this one from the catalogue. It had material that reflected like this. It has some minor reflections with high fresnel. I thought its wuite a good reult for internal renderer so i wanted to show it to u and maybe get some comments.
Tx and cya around
I got no crits. I’d probably think this was real if I saw it somewhere else.