Just curious, but what are tips that anyone could use to make landscapes look more real as far as perspective goes?
Well if you want the illusion of a real big lanscape it won’t mean you have to make a subdivided plane that would be a million units in length. You can just create objects (say, houses) that would be very small and fit them on the lanscape. Camera positioning is also important when giving the illusion of a huge lanscape. Another trick is having a mesh to act as the background and make the details really small to give the sense it’s far away and if it has mountains really big.