League of Legends Champions to Blender

First you will need to find custom skins which can be found easily on the web, but keep in mind that the skin you get must include the .skn file otherwise it you will not be able to convert it to .obj. Next download the converter which can be found here http://forum.leaguecraft.com/index.php?/topic/27642-riotskin2obj/ Make sure u also have a .dds file in the folder you downloaded otherwise you want have a texture to put onto the model. .dds can be opened with photoshop and paint.net(may need addon im not sure) then save it as png or jpeg and there you go.

Hello
I need little help. First- link is broken. Second- when I tried to download this obj converter from other sites it don’t want to open and install. There are still some errors.(win 7 64 bit)
But I tried other way. I downloaded add on to Blender 2.54 and downloaded one skin of Ahri from LeagueCrafts. So When I import only .skn file it works and Ahri is in my Blender but when I am trying to download model texture and armature at the same time like guy here http://www.youtube.com/watch?v=JWcpw2UOcUo It’s nothing happens :C and he speaks only Spanish so I can’t ask him >.< I saw tutorial like this http://code.google.com/p/lolblender/wiki/quickHowToUse how to use this add on but I get crazy with python scripting :[ I don’t understand it. Did anyone try to download LoL models and textures in that way?

Anyway thanks for link : ) I appreciate it.