learning basic texture

Normally, i use image texture for my renders, but i´m learning “procedural” texture.
I don´t know how can i change the color of texture

do you know some tutorial or any tip for start with this???


Use the texture as factor value for color mix (shift+a -> color -> mix rgb). Could also mix shaders like that (shift+a -> shaders -> mix shader).
Texture output is greyscale so the values are between 0-1. Where the texture value is closer to 0, it gets more color from the first input and values closer to 1 gets more from the second.

Edit: here’s a screenshot. You can adjust the factor values with colorramp (for example)

a lot of thanks, now, i have a start point.
Blender is great, but unintuitive