LeMans...Street Version [2k x 1k image]

Thanks everyone for your comments, great for motivation. Snelleeddy, I’ve always found putting lights into the source being annoying. Directional lights work… but you can’t see them unless: there is an object in its way, reflecting light; or I put a halo spot…which I don’t want.
More grunt work I guess. :eyebrowlift2:

Update: Tires and wheels
Status: Complete

test render
http://img299.imageshack.us/img299/6210/tiresnu6.jpg
wires
http://img187.imageshack.us/img187/7900/tireswireqe2.jpg

The completed brake and disks

http://img224.imageshack.us/img224/7239/braketestrenderdd8.jpg

Finished the blocking of the back…detailing will come next
http://img117.imageshack.us/img117/6172/test2ap7.jpg
small frontal render to test lighting
http://img117.imageshack.us/img117/9590/rendertestcg0.th.jpg

comments and crits very welcomed

awesome model, nicely detailed.

could post a wire of that disc brake please and explain your technique :slight_smile:

keep up the awesome work, cant wait to see were this one goes, i think gallery myself :smiley:

Thanks Deniel8488.

I used this reference picture. Basically I took a plane and shaped the foremost part of the caliper,
then extruded back and shaped until I got to the mid point. Then I mirrored it.
The disk is a mix of curved objects and circle meshes.

http://img476.imageshack.us/img476/2929/ap5100webfn1.th.jpghttp://img166.imageshack.us/img166/4757/braketopnz2.th.jpg
http://img405.imageshack.us/img405/826/brakeorthosj9.th.jpghttp://img124.imageshack.us/img124/8799/brakefrontgw3.th.jpg

This is a high resolution test. Testing studio lighting. Also made some changes to the paint material. Render time: 5:04:13.43

http://img470.imageshack.us/img470/9021/highrestestea6.th.jpg

Crits welcomed.
link to updates: Photo Real Concept