Lemonade

A jug of cold lemonade and some lemons.
Modeled and textured in Blender, rendered in Cycles, some minor post-prcessing done in Gimp.

23 Likes

Nice work- your composition especially frames everything perfectly so you know exactly where to look and what you’re looking at :slight_smile:

2 Likes

Thank you for your comment, that’s nice to hear! :slightly_smiling_face:

2 Likes

Nice work! The thing that sticks a bit out is the Citrus fruit beside the bowl. I would have taken a free phtotoscanned one for it since the rest looks more realistic.

1 Like

Very nice setup for the glass! I also love the wood to be honest :smiley:

1 Like

@3DArtGuy @AgentTuron Thank you for your comments!
The texture for the wood material and the HDRI were actually downloaded from Poly Haven. Otherwise the picture has been mostly procedurally textured, but yeah, I agree that the lemons could have turned out better :sweat_smile:

3 Likes

I featured you on BlenderNation, have a great weekend!

1 Like

Awesome, thank you! :smile: :sparkles:

1 Like

Very nice, btw the background is just an image and do you give it blur or hdri?
because I want to make like you, very cool

1 Like

Thank you for your comment! :slight_smile:
I used an HDRI as the world background, and in addition to lighting the main subject, it is showing directly in the background as well. I used a camera with Depth of Field enabled, so that’s why the HDRI shows up blurred.

1 Like

Great work with the Normal map Waffle pattern!

1 Like

Thank you!
It’s actually a displacement map, but looking back at it, I’d probably could’ve got away with just a regular normal map as well :slight_smile:

1 Like

Ahh that makes sense.

Was just guessing bc it doesn’t show up in the “clay”

1 Like

This is a superb render. The lighting is great!

2 Likes