Many tutorials explains how to make a walk cycle, but only very few of them actually tells you how to move your character forward while the feet stick to the ground.
The problem I’m facing however, is a bit more complex than this:
I want to do a walk, then stop, then climb a tree and then jump over a cliff.
How would a pro animator approach this task?
More specifically I’d like to know if a pro animator would choose to move the Root bone at all, or only move the character forward step by step? Also I’d like to know if a pro animator would approach this task using Pose-To-Pose or Straight Ahead?