A Study in Realism.
I’m modeling the range in my kitchen as practice on various modeling tools and materials. I’m doing it completely in blender. Feel free to let me know if you see anything that looks off or you have any tips for making it look better. Thanks!
Thanks!
I duplicated an edge or ring around the oven opening so that was a single path and extruded a circle along it. Then i added a slight cloud displacement for unevenness and added a braided metal material. The braided metal is hard to see without upping the resolution by about 4x.
Thank you!
Here are the node setups, I found the node setup for the “dimpled glass” on the burners online. Unfortunately I can’t remember exactly where. I’ll post a credit as soon as I can find it again. I tweaked the color ramp settings to get the look I wanted.