Lian from Paladins game


Lian from Paladins, fanart for university project is here! Insane amount of work I put into this character working to make the best modeling, texturing, lookdev, rigging & lighting process totally from scratch. It was a hard decision to change xgen and all the project from Maya to Blender due to the difficulties It has, and I needed to adjust cycles X a lot to get similar results to Arnold renderer but I think I’ve got a nice result! I used the newest feature of blender 4.0 alpha light linking! It’s amazing and It helped me a lot to have more control about the lighting process!

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I featured you on BlenderNation, have a great weekend!

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