Life Chamber

Kind of a weird animation. I wanted to challange myself with using curve force fields with fluids in Blender. It was harder than I thought. I almost gave up on the sim about 10 times. The close proximity of the two force fields (one being the globe) messed it all up, a lot. The bake time was about 3 hours, with quite a high resolution, so every time it didn’t work, I had to wait another 2-3 hours depending on where in the simulation it failed. Anyway, it’s done now, and it turned out quite cool.

Some stills:



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Neat! Looks and sounds like some kind of video game.

My thought was that it’s in the future, and that the sounds are emitted as part of the new “procedure” of producing plants. The soil of the planet is polluted and cannot grow plants naturally anymore, so it has to be produced in chambers such as this. The first is a keep away sound, the second and third sounds are more like “analyzing result” and “product accepted”. Then it’s shipped of to whomever ordered the soul and the plants :slight_smile: