when i go into render mode the lighting puts a lot of pixels on the model according to where the light shines, I’m new to blender so i don’t know if this is a bug or some easy fix.
blender help.blend (4.4 MB)
when i go into render mode the lighting puts a lot of pixels on the model according to where the light shines, I’m new to blender so i don’t know if this is a bug or some easy fix.
blender help.blend (4.4 MB)
Hello…
Tried out your file and everything seams fine.
Its a little hard to see whats going on from a phone picture.
Just a tip, if you want to take a screen shot in Blender you can head to the ’ Window’ menu (File - Edit - Render - Window ) and select ‘ Save Screenshot ’ (last option) from there and no need for another program (or a phone).
Hears a screen shot takin in viewports render view.
Thank you so much for responding Joe. It worry’s me to see everything is fine on your end, while seeing nothing has changed for me. here is a screenshot on my viewpoint.
I have tested this with a basic sphere and still the same result.
my only way to counteract this is by going to ‘Viewport Shading’ menu, selecting ‘Render Pass’ then ‘Diffuse Light’. I would be okay with this method if it didn’t make the background pitch black. Is it a glitch?
What OS are you using?
Yeah… Posting your hardware, OS, video driver, blender version, rendering options, etc info would help people trouble shoot with you.
i uninstalled and reinstalled the latest version of blender. Same problem so i just decided to work on a different computer. Thankfully it didn’t happen again, but thank you both so much for your time. I honestly didn’t think anyone would reply at all. This community is marvelous.
When posting a question/issue and including a project file always help. Maybe somewhere along the lines someone will have more to offer and offer some insight on your original issue. Good luck