I have here some objects on which light isn’t applied correctly. I used UV-Texture and Vertex-Paint. This works, but shadows don’t show up. So it’s just one colour without any difference around the whole object.
My lamps are on all layers. In face select mode I looked for tex and light, but pressing it doesn’t change anything on these objects. I suppose that the problem comes up, if I delete in edit buttons the TexFace (did this on one object that was alright before, and now has the same problem ). But the TexFace gets recreated, if I apply a UV-Texture, but nevertheless it keeps the light problem then. Because I’m quite new to all that, and have done some experiments, there might be an option I’m not aware of. :-?
Thanks for your help again.