Lighthouse

Hi,
I would like to recreate the scene of a lighthouse on the rocks with a wave breaking against it.
Let’s start modeling
If you have any advice and suggestions, especially regarding how to create rocks and the wave, I’d really like to hear your comments! :upside_down_face:



1 Like

Upgrade…

1 Like

Added the lantern room.
Next step… the fresnel lens.


2 Likes

The Fresnel Lens!
Do you like it?
Ok, lets start with materials!

1 Like

Let’s give the model a little life: D

I want the lighthouse looks not new but still well maintained. So I start with basic materials and add some imperfections and slight variations.

These are views of the EEVEE viewport. What do you think?



2 Likes

Cycles and EEVEE Viewport.
Apparently EEVEE doesn’t show glass through another glass correctly. I guess there is a workaround for that.
Anyway this is not a big problem as the final work will be rendered in Cycles.


1 Like

Ok, next step …
I placed the lighthouse on a small islet with some rocks here and there, added a sandy bottom and worked a little on the water shader.
What do you think? Maybe I have to make the base of the islet a little more jagged.
At this point I need the wave! Any Ideas?


2 Likes

How does a person get into the lighthouse?

Swimming to the small islet and entering the back door, I suppose. :upside_down_face: