Just wondering if anyone knew how to achieve the exact lighting effect as in this video (in particular the “dust” particles floating in the area and the flashing of light)? I’m not too interested in how the actual smoke was created. Video can be found below: https://www.youtube.com/watch?v=jVq6HJy49Rc
All I know how to do is add a plane then assign an emission material to it but not sure what other tricks I need to do to get the lighting like in the video
Many thanks