I am a Blender noob, especially in the area of lighting. I have researched these things on Google, and tried to find some lighting information. I can’t. I have made this example, which obviously was just thrown together in a few minutes.
There are obviously things wrong with it, but I really don’t know what I am doing. This example features an “LCD monitor” with a red texture on the front. The red texture is the same as the one on the lamp, to make it appear that the monitor is emitting the texture color properly.
I would like to know how to make this scene better, and it probably needs to be completely redone.
It is attached.
- This is made with Blender 2.5 Alpha 2
EDIT: Here is my current render. Why is the light coming from it only blue, and not red? Here is the blend: http://www.megaupload.com/?d=3RPJT257
screentest.blend (224 KB)