Hi,
I’m baking a lightmap to use in a game engine but it there’s this horrible banding I can’t get rid of:
(it’s actually worse in my game because the textures make it darker and that makes the banding more noticeable)
I tried a lot of things but nothing works:
- This is a 24 bit PNG image (8 bits per channel) so it’s not because of low color depth
- I tried the “Dither” option in blender but it doesn’t seem to work on baked images
- I tried adding noise in Gimp but in order to remove the banding, I need to apply ridiculous amounts of noise
- It’s not just in Blender, it also shows up in Gimp or in my game
Thanks for your time.