Hi, i’m reasonably competent in pre rendering with blender, and considering experimenting with the game engine.
Trouble is, the game I want to make is complicated - very complicated, and I wondered if the Blender game engine (which is still relatively new and experimental) would be up to matching the likes of a FPS like half life, maybe even Deus Ex. Ideally, I was hoping for something like realmyst, but that really would be pushing it.
What is the most advanced game that has been made with Blender so far?
What do you think the absolute maximum capabilities of the engine are?
Do you think I could make an entire FPS/adventure hybrid with it?
Finally, is there any way to make some of the prettier pre-rendered material effects, like NOR, Hardness, Alpha, etc work in the realtime engine?