I use luxrender on a large project. I love the new exporter… but, it seems you can’t automatically link a nodetree to a material suc that when you link in a material fom another file, they both come in. What I I mean is, you have to link a material AND it’s associated node trees manually. This is a pretty big pain for the user and not really practical since in cycles all of the nodtrees come in automatically fine. My question is, is this an exporter issue, or a limitation of blender with external renderers during the link process?