My first post so please treat me gentle and play nice.
I’ve created a simple human figure made of multiple objects which has then got an armature rig to control it. I would like to have multiple scenes where the armature operates independently in each scene but any changes to the mesh are copied to all scenes.
Currently if I create a new scene with “link object data” then I can move the armature independently in each scene, but the meshes are also independent (a new armature.001 and mesh.001 is created). If I “link objects” to a new scene then I can change the mesh in all scenes but any poses made to the armature are also made on all scenes.
Is there any simple way to solve this problem? Any help would be very gratefully received.