A friend got me looking back at the Legend Of Zelda series, which I hadn’t played in a while and since I have been into Blender so much lately, this is what resulted:
Most everything was done in Blender, although the model for the fairy is imported from Poser.
C&C Welcome.
By the way, just to protect my butt here, The Legend of Zelda is copyright Nintendo.
Nice picture, but I think the textures i a little to clean. For example on the boomerang.
The fairy is fine, but I think it/she was better on the first pic.
Actually I don’t mind Navi too much as is, though it’s not completely faithful to the N64 versions of Zelda. Afterall, the only reason why they did that (wings and halo) in the first place is because it would be near impossible for them to render full-bodied fairies considering the hardware limitations.
I say just make the halo a bit softer for this pic, because it’s difficult to actually see the body.