Liquids

I have been trying out a lot of Fluid simulations lately. Does anyone have any good I deas for a texture. I have been using both the Reflection and Transparancies but it takes a while to render…

Edit: I forgot to add that the second picture of the cube does not have AO therefore teh darker render

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actually you dont need a texture. i rather would look 4 something to reflect in the water…

always a good idea to check out some already made materials from the Blender Open Material Repository

Ahhh thanks. Also does anyone know if there are any tutorials on using particles and foam… Maybe I should just check the Tutorials section…