Lithar [sculpting stage] [FLAT]

ArtStation:
https://www.artstation.com/artwork/Nyv1RD
Youtube:

Completed the first stage of creating Lithar, sculpting the high-poly model. Next up is retopology, UV unwrapping, preparing for textures, and texturing. Yes, the model is far from perfect, but my goal was not to create a model with perfect anatomy or to sculpt this model for a whole month. On the contrary. This is my first model in the FLAT style, the style in which I will develop as an artist. So, for me, this work is a symbolic vector of development.
The concept was created based on several packs generated by AI. And since I only took certain features from character concepts, there was no single unified concept as such. There was only a general idea of ​​the concept I wanted to achieve in the FLAT style.





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