Model based on my concept. I practiced the FLAT style in sculpting, as well as hand-painted texturing.
The first part of the model, high-poly, is already on ArtStation: https://www.artstation.com/artwork/Nyv1RD
The second part of the Litar model. I finished texturing, this time the practice of hand-painted texturing turned out to be quite short, I decided that in the near future I need to practice on smaller things, props. First, I did a color fill in Substance Painter, then I moved on to 3D-Coat (this was my first experience with this program). I didn’t do much in 3D-Coat. I figured out the program’s functionality, but my tablet didn’t want to work properly, there were always some problems with the stylus, so I went with the more classic option - Blender.