Cycles:
WorkBench:
Wireframe overlay:
3 Armatures: character, loincloth, & stick; extensive use of bendy-bones.
Loincloth armature has bone-constraint to keep it with character.
Vertex-group for just middle portion & belt + modifier Shrink-Wrap shrinks to loins.
Front and back tails are hand animated & to avoid collisions with character.
Same 3 Armatures from a different angle, so that target-bone letters are readable.
Custom bone shape “letters” are set to display y-rotated 45°, so they are legible from view Front (num-1) and Side (num-3).
WorkBench test animation (~1sec per frame) :
Cycles, same test animation (10sec± per frame) :





