Little Person WalkAbout

Cycles:

WorkBench:

Wireframe overlay:

3 Armatures: character, loincloth, & stick; extensive use of bendy-bones.
Loincloth armature has bone-constraint to keep it with character.
Vertex-group for just middle portion & belt + modifier Shrink-Wrap shrinks to loins.
Front and back tails are hand animated & to avoid collisions with character.

Same 3 Armatures from a different angle, so that target-bone letters are readable.
Custom bone shape “letters” are set to display y-rotated 45°, so they are legible from view Front (num-1) and Side (num-3).

WorkBench test animation (~1sec per frame) :

Cycles, same test animation (10sec± per frame) :

14 Likes

Aww that is a cutie for sure, well done @shannonz :star_struck:

1 Like

Cute walk style and character! :clap:

1 Like

I featured you on BlenderNation, have a great weekend!

1 Like

Thanks, Bart! :smiley:

1 Like