Liu Yifei (Chinese celebrity)

He’s probably an under cover modeler.

thanks ,I am an artist first and foremost. After using 3d software for two or three years, I became interested in programming, so I taught myself programming (C++).So I used two accounts in BA.Publish different things separately.
this is my facebook: https://www.facebook.com/imdjs3d
youtube:https://www.youtube.com/c/guangliangcheng/videos

bilibili:https://space.bilibili.com/393857362

Oh yeah, I know your bilibili account as well, wasn’t aware it’s you.
Anyway, congrats man, you rock! Me jelly!

So casually, talented and smart!? Rub it in our noses! :wink:

I share this material here:female and material

3 Likes

This is so nice… even if my computer will almost explode :wink: (i3,8Gb,internal graphics…) Very interesting to see such setup. Thanks again.
Edit: Don’t worry… it didn’t explode and it is some kind of funny that a file from someone who asked something a few hours ago almost stopped me from doing anything on my PC and this one just works… because the author @imdjs3d know the tools, effective use of it and a resource preserving workflow (no CUDA here):


Okay 25 min for 8 samples… (and i’m posting an image with work not from me for reference :wink: ; don’t wanna offend against some forum rules)

1 Like

the model of the blend file that I release to the google drive is not the same face as I post here ,but the material and maps are the same.

Doesn’t matter this is awesome and the textures are all only bw !!! I have a lot of reserach to do… :hot_face: too bad one can’t give more than one like/heart which will be counted :frowning: so here is another on :heart: :+1: (also almost against the rules)

2 Likes

its deleted/empty the folder :disappointed:

Upload again

1 Like

You are awesome dude. Be very proud of this one. I´d love to see more of your work.

1 Like

Another Angle

1 Like

I try to use the material to simulate the color gradient of this kind of bright dark relationship, dark (red) → grey (yellow) → bright (white), using the default material is not able to do this effect. Can only use different color overlay, but the effect is not too ideal.
I hope that there is a material that can have color gradient according to the intensity of the glossy.
sadly the shader to RGB node is disable in cycles, *This node is perfect for the color gradient I want.

color gradient.blend (1.4 MB)

update one image, Modified head body ratio

2 Likes

hi, your material files look like this in 3.1, can you fix that in the current uploaded material you have?..

also why you used so many setups for just a SSS and diffuse, and unnecessary mixing of the skin details textures with nodes like that​:joy::sweat_smile: