This livingroom design aims to create a stylish atmosphere by combining modern and classic elements. Rendered in Blender Cycles with 512 samples. The design was created for a client and will be implemented in real life by our company.
For more of our projects, feel free to visit our Instagram page. All of our projects are created using Blender.
Nice renders!
Everything modelled by you?
I really like lighting and composition.
Images are really noisefree.
Did you use denoiser?
Rendertime on which hardware?
EDIT: I’m watching your website. You have an overall high quality production. Congratulations!
Not everything was modeled by me. We are an architecture firm, so we didn’t have the concern that we should model everything ourselves. Some were modeled by us, some are ready-made assets, and some are modified versions of ready-made assets to fit our needs. The biggest challenge, which is not visible here, is ensuring that every product shown can be exactly produced or purchased in real life. The marble patterns, chosen fabrics, colors, chairs, etc.
Regarding lighting, I like the overcast style. The key is the correct balance between the GI and the ratio of the lights to each other. I believe the composition could have been much better. Since we use these renders for client presentations, I avoid using overly artistic angles to help them better understand the space and products.
As for the denoiser, I used Open Image Denoiser. Despite the low sample count, it can produce good results at high resolutions.
On the 4080 graphics card, each scene takes about 7-8 minutes. There is no post-processing involved.
All the renders on the website and Instagram were created using Blender. The animations on Instagram were produced using Eevee.
Sure, this is the main challenge for this kind of jobs.
I can’t judge from what I see if you win the challenge but I’m quite certain that you got it. Watching those images you can feel the attention to details.
Well, this is understandable and you’ll be paid for this…